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I found this on the comics section of my iGoogle page, and I just thought I'd share it with you guys!

Hiding Behind the Veil of Technology

Voicemail from the distant pastImage by Stuart Barr via Flickr

When cell phones were first created, the original purpose was to bring people closer together. You could phone an aunt or uncle who lived far away in a matter of seconds. But as technology is advancing, it seems that we are also coming up with new ways to avoid people and potential awkward situations.

I mean, how many of us don’t pick up the phone when we see a certain name appear on the screen? Or choose not to respond to a text when it’s inconvenient? I know I’m definitely guilty of this.

I recently saw an advertisement for a company called “Slydial” that takes you directly to a cell phone user’s voice mail, and thus avoiding any unwanted conversation. One of the advertisements was, “Dump your lover directly on voice mail!” I mean, really? Have we become so dependent on technology, that we can’t even have a personal conversation without having to use some sort of gadget for a crutch?

I don’t think there’s anything necessarily wrong with the concept of going directly to someone’s voicemail. I can see how it would be useful to just relay a quick message or reminder, or if you aren’t sure if it’s a bad time for them, etc.

But if we can’t even talk to someone in person about an important matter, like breaking up with them, then it seems as though we’re just using technology to hide behind, and our real-life communication skills are taking a dive. Who knows, maybe in the future there will be no personal interaction at all. I don’t think it would ever go that far, but we certainly seem to be headed that way. Hoj

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Effects of Economy on Virtual World

In the real world, with our economy in shambles and people losing their jobs left and right, it is natural to wonder if the economy’s effect on real life businesses has a similar effect on a virtual one.

Second Life, for example, is a virtual world that mimics real life. It contains virtual businesses where users can buy, sell, rent or trade land, goods and services with other users. But, how are decreasing incomes in real life changing consumer’s spending habits online?
Filename: j0411882.wmf Keywords: banks, businesses, coins ... File Size: 26 KBThis question is not as simple as it seems, because it varies from user to user. Some may argue that the Second Life Economy is actually more stable because 1 U.S. dollar goes a lot farther in the game than in real life (1 USD = 228 Linden Dollars), and only people spending large amounts of money on the site are trying to cut back. However, the general consensus seems to be that the economy is definitely having a negative impact on Second life spending.

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Since most people buy Linden Dollars on credit cards, whose interest rates are skyrocketing, everyone is thinking twice about purchasing them. If you travel through Second Life, you can see that many of the high-end clothing stores are almost completely empty, whereas the stores with the most bargains are continually packed.

From this, we can reasonably say it’s possible that the world’s economic problems are impacting the virtual one. However, since the number people actually playing Second Life is not decreasing, but the amount of money flowing into it is, another question that awaits us in the next few years is whether or not Second Life can continue to survive like this.


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A Light Shining Through the Mess

A "panoramic" image of a chewy grano...Image via Wikipedia

When I read the title of chapter 9 in Everything is Miscellaneous, titled, “Messiness is a Virtue”, I’m not going to lie, I was pretty excited. As someone who should probably clean her room a little more often, I was intrigued by the possibility that maybe messiness had a little more to it than just laziness. And to an extent, it does.

While, dumping last week’s garbage all over the floor can hardly be called productive, if not plain gross, there can be an aspect of putting things out of order that makes them more accessible. Thomas Hyde, a librarian at Bodleian Library understood this concept well. He placed Shakespeare, Shakspeare, Shakspere, and Shaxberd all together in one category, defying alphabetical order, with the objective of making them easier to find.

I can even see examples of this in my own room. For instance, I have a random granola bar placed on top of my Economics books, which are sitting on my desk. This granola bar was taken from its box in the food section of my room and placed with my schoolbooks in order to remind me to take it with me tomorrow morning. Even though it is not in its “proper” category, with the food items, it much more useful out of place.

However, the only pitfall of disorder in the physical world is that a certain order may only be useful to one person. What if my roommate thinks that all granola bars should be with the cereal, oatmeal and other breakfast items? How would we reach a compromise?

This is hardly a problem in the digital world. If you upload digital pictures, your computer automatically captures the metadata and arranges them into categories based on the date, who uploaded them, and what type of camera was used. Then, if you upload the photos to Flickr, people can start adding tags to them and categorizing them in different ways. The computer then takes these different categories and creates relationships between the photos, thus making them easier to find.

The more information added in, the more useful it becomes. Personally, I love this concept of the ability of technology to make something useful out of what seems like an unsalvageable disaster.
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